Services
Areas of practice
Six entry points for projects that often combine more than one medium, from concept to operation.
Immersive experiences
Immersive rooms, multiscreen environments, multichannel audio and WebXR worlds for museums, brands, festivals and events.
Interactive installations
Installations with projection, sensors, cameras, multitouch displays and real-time imagery for exhibitions, events and educational spaces.
Video mapping
Projection mapping for façades, architecture, sets and stages, including game formats controlled by the audience.
Games and education
Digital games, interactive attractions and gamified experiences for parks, museums, schools and awareness campaigns.
Generative art
Artworks, exhibitions and audiovisual performances created with algorithms and real-time systems in TouchDesigner, Pure Data and WebGL.
Workshops and consulting
Training in art and technology, maker workshops and consulting for institutions developing their own interactive projects.
Have a project in mind?
Tell us about the context, space and audience. We will respond with a viable creative and technical direction.
Get in touch