Portfolio
Projects
Original works and projects created with institutions, producers and brands. Use the filters to browse by medium.

The Carbonia Challenge
A simulation game and digital platform about energy, the climate crisis and collective decision-making, presented as an immersive audiovisual experience.

GeneraVida
A digital generative art exhibition confronting digital natures and architectures of obsolescence, with TouchDesigner works, original soundtracks and audio description.

SOMOS: The Creation of Ybirá-Ubuntu
A short film about the post-Anthropocene combining digital and organic techniques, technology and spirituality. Selected for LANAFF 2025.

Webmuseu Noisetupi
A free, open virtual museum built with WebXR and A-Frame, featuring artists from Santo André and training in web-based VR.

PULSOSAMPA
A live audiovisual concert: original music and generative visuals composed simultaneously in real time. Every performance is unique.

Tarsila for Children
A three-projector mapped wall where children’s colored drawings come to life in a setting inspired by Tarsila do Amaral’s paintings.

Game Mapping Pfizer
An interactive game using a building façade on Avenida Paulista as a screen and a tablet as controller, created for the Everybody Against Harmful Bacteria campaign.

Running Safe
A façade game created for Yellow May: using a tablet as controller, the player avoids traffic on FIESP’s Digital Gallery in a road-safety awareness campaign.

Deep Sea Mission
A permanent attraction with a multitouch display over ten meters wide: children’s colored drawings come to life and respond to touch.

Nike Rio 2016
A multiscreen, multichannel-audio solution for the interactive launch room of Brazil’s Olympic uniforms: lifting a shoe from its stand brings the room to life.

Banda Gambiarra
A workshop where artists and curious participants build instruments from conductive and organic materials, ending with a collective jam session.
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