Art · audiovisual · interactive systems
Sound, image, space and code as a single language.
Noisetupi creates audiovisual systems, interactive installations, immersive experiences and digital culture projects.
Areas of practice
What we design, build and operate
Immersive experiences
Immersive rooms, multiscreen environments, multichannel audio and WebXR worlds for museums, brands, festivals and events.
Interactive installations
Installations with projection, sensors, cameras, multitouch displays and real-time imagery for exhibitions, events and educational spaces.
Video mapping
Projection mapping for façades, architecture, sets and stages, including game formats controlled by the audience.
Games and education
Digital games, interactive attractions and gamified experiences for parks, museums, schools and awareness campaigns.
Generative art
Artworks, exhibitions and audiovisual performances created with algorithms and real-time systems in TouchDesigner, Pure Data and WebGL.
Workshops and consulting
Training in art and technology, maker workshops and consulting for institutions developing their own interactive projects.
Selected projects
Original works and projects created with institutions, producers and brands

The Carbonia Challenge
A simulation game and digital platform about energy, the climate crisis and collective decision-making, presented as an immersive audiovisual experience.

GeneraVida
A digital generative art exhibition confronting digital natures and architectures of obsolescence, with TouchDesigner works, original soundtracks and audio description.

SOMOS: The Creation of Ybirá-Ubuntu
A short film about the post-Anthropocene combining digital and organic techniques, technology and spirituality. Selected for LANAFF 2025.

Webmuseu Noisetupi
A free, open virtual museum built with WebXR and A-Frame, featuring artists from Santo André and training in web-based VR.

PULSOSAMPA
A live audiovisual concert: original music and generative visuals composed simultaneously in real time. Every performance is unique.

Tarsila for Children
A three-projector mapped wall where children’s colored drawings come to life in a setting inspired by Tarsila do Amaral’s paintings.
How we work
Artistic research, prototyping and implementation in one process
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Listening and concept
We understand the space, audience and goals, then develop a concept with references, scope and technical directions.
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Prototype
We test ideas early through mockups, projection tests, benchtop sensors and playable versions before final production.
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Production and integration
We develop content, software and hardware together using TouchDesigner, Unity, WebGL, electronics and digital fabrication.
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Installation and operation
We install, calibrate and operate on site, leaving documentation so the local team can keep everything running.
Archive
Two decades of projects, performances, writing and experiments
PORTFOLIO_ARCHIVE / 2006-2025
A living archive of projects and experiments.
Two decades of audiovisual works, performances, writing and research. Blogspot brings together Noisetupi’s complete historical portfolio.
Lab
Ongoing research in language and technology
Between projects, the studio maintains a lab practice: generative TouchDesigner studies, WebXR environments, custom tools and experiments with sound, sensors and real-time imagery.
This research generates solutions that later become projects.
Entrar no lab →Credentials
Clients and partners who have trusted the studio
- YouTube
- Nike
- Pfizer
- Hyundai
- Scania
- Museu Catavento
- Farol Santander
- Rock in Rio
- YDreams Brasil
- CDN
- Festival SP Urban
- FIESP
- Parque da Mônica
- Estúdio Abacate
- SuperUber
- OLABI
- IPBio
- Neotrópica
- Universidade Popular Nossa Casa
- Fundo de Cultura de Santo André
- Lei Aldir Blanc
About
Artistic creation, technological research and audiovisual production integrated into every project.
Noisetupi is an audiovisual studio directed by Ricardo Palmieri. Each project brings together its own team of artists, developers, technicians and collaborators according to its language and scale.
Its work in digital culture began in 2005, before the studio itself. Noisetupi was formally established in 2014 and works from Santo André on projects in Brazil and abroad.
Have a project in mind?
Tell us about the context, space and audience. We will respond with a viable creative and technical direction.
Get in touch