Immersive experiences
We create immersive rooms, multiscreen environments with multichannel audio, WebXR worlds and reactive settings for museums, brands, festivals and events, whether on site, hybrid or fully web-based.
Who it is for
- Museums and cultural centers seeking exhibitions that engage the visitor’s whole body.
- Brands and agencies creating product launches and high-impact activations.
- Festivals and events that need living stage environments.
- Educational and research institutions exploring VR and virtual environments.
Applications
- Synchronized multiscreen rooms with multichannel audio and sensors.
- Virtual museums and galleries in WebXR, accessible through browsers and VR headsets.
- 360-degree projection environments and settings that react to the audience.
- Hybrid installations connecting physical space and digital layers.
Technologies
Related projects

Nike Rio 2016
A multiscreen, multichannel-audio solution for the interactive launch room of Brazil’s Olympic uniforms: lifting a shoe from its stand brings the room to life.

Webmuseu Noisetupi
A free, open virtual museum built with WebXR and A-Frame, featuring artists from Santo André and training in web-based VR.

PULSOSAMPA
A live audiovisual concert: original music and generative visuals composed simultaneously in real time. Every performance is unique.
Let’s talk about immersive experiences.
Tell us about the context, space and audience. We will respond with a viable creative and technical direction.
Get in touch